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Success

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A team stands in front of a banner depicting a clifton strength map.

Success Stories

A team stands in front of a banner depicting a clifton strength map.

Success Stories

A team stands in front of a banner depicting a clifton strength map.

Poetry Networking: A verse-card game built for Connect Conference

A conference-wide poetry card trading game designed to spark genuine new connections at a 900-person business conference

Poetry Networking: A verse-card game built for Connect Conference

A conference-wide poetry card trading game designed to spark genuine new connections at a 900-person business conference

Poetry Networking: A verse-card game built for Connect Conference

A conference-wide poetry card trading game designed to spark genuine new connections at a 900-person business conference

Bitreat: Multi-Game Offsite Programme for Bitrise

A multi-game offsite programme designed to give 180 globally distributed colleagues a genuine experience of playful connection

Bitreat: Multi-Game Offsite Programme for Bitrise

A multi-game offsite programme designed to give 180 globally distributed colleagues a genuine experience of playful connection

Bitreat: Multi-Game Offsite Programme for Bitrise

A multi-game offsite programme designed to give 180 globally distributed colleagues a genuine experience of playful connection

The Call of TinkerTron: A digital quest built for Smart Home Expo

A story-driven, digital puzzle game designed to turn passive conference attendance into active exploration.

The Call of TinkerTron: A digital quest built for Smart Home Expo

A story-driven, digital puzzle game designed to turn passive conference attendance into active exploration.

The Call of TinkerTron: A digital quest built for Smart Home Expo

A story-driven, digital puzzle game designed to turn passive conference attendance into active exploration.

Pirates of the Traxibbean: An office move turned pirate adventure

A bespoke 8-station live team game designed to help 150 employees fall in love with their new office.

Pirates of the Traxibbean: An office move turned pirate adventure

A bespoke 8-station live team game designed to help 150 employees fall in love with their new office.

Pirates of the Traxibbean: An office move turned pirate adventure

A bespoke 8-station live team game designed to help 150 employees fall in love with their new office.

Pitch, Please!: A board game built for Business Fest

A collectible mini board game designed to turn festival attendance into active exploration, and an expo-wide scavenger hunt.

Pitch, Please!: A board game built for Business Fest

A collectible mini board game designed to turn festival attendance into active exploration, and an expo-wide scavenger hunt.

Pitch, Please!: A board game built for Business Fest

A collectible mini board game designed to turn festival attendance into active exploration, and an expo-wide scavenger hunt.

HR Heroes Duel: A card game built for real connection

A collectible card dueling game designed to spark genuine human connection at a large-scale HR conference

HR Heroes Duel: A card game built for real connection

A collectible card dueling game designed to spark genuine human connection at a large-scale HR conference

HR Heroes Duel: A card game built for real connection

A collectible card dueling game designed to spark genuine human connection at a large-scale HR conference

Mental Health Day: turning a corporate event into a shared workplace experience

How did we make mental wellbeing tangible, playful and connecting in a corporate environment?

Mental Health Day: turning a corporate event into a shared workplace experience

How did we make mental wellbeing tangible, playful and connecting in a corporate environment?

Mental Health Day: turning a corporate event into a shared workplace experience

How did we make mental wellbeing tangible, playful and connecting in a corporate environment?

Digital Heroes: Making e-learning experiential

How did we make a general, dry knowledge base engaging through the power of storytelling?

Digital Heroes: Making e-learning experiential

How did we make a general, dry knowledge base engaging through the power of storytelling?

Digital Heroes: Making e-learning experiential

How did we make a general, dry knowledge base engaging through the power of storytelling?

Wacky Race: a custom team-building game for Groupama Insurance

A custom team-building game of strategy, teamwork, and unpredictable racing.

Wacky Race: a custom team-building game for Groupama Insurance

A custom team-building game of strategy, teamwork, and unpredictable racing.

Wacky Race: a custom team-building game for Groupama Insurance

A custom team-building game of strategy, teamwork, and unpredictable racing.

Online Talent Selection for UniCredit Bank

Az unusual adventure in the Kingdom of Homofis

Online Talent Selection for UniCredit Bank

Az unusual adventure in the Kingdom of Homofis

Online Talent Selection for UniCredit Bank

Az unusual adventure in the Kingdom of Homofis

Life-size cardboard figures of people in pink clothes in an office environment

PU Heroes: a gamified development day of shared skills @ Telekom

A gamified development day designed to strengthen knowledge sharing, collaboration and team cohesion through immersive experiences.

Life-size cardboard figures of people in pink clothes in an office environment

PU Heroes: a gamified development day of shared skills @ Telekom

A gamified development day designed to strengthen knowledge sharing, collaboration and team cohesion through immersive experiences.

Life-size cardboard figures of people in pink clothes in an office environment

PU Heroes: a gamified development day of shared skills @ Telekom

A gamified development day designed to strengthen knowledge sharing, collaboration and team cohesion through immersive experiences.

Photo with the colorfull stand of Eureka on the HR Fest.

HR Heroes: A full-scale game built for HR Fest

A large-scale gamified experience for HR professionals, using live interaction and active participation to showcase new ways of learning.

Photo with the colorfull stand of Eureka on the HR Fest.

HR Heroes: A full-scale game built for HR Fest

A large-scale gamified experience for HR professionals, using live interaction and active participation to showcase new ways of learning.

Photo with the colorfull stand of Eureka on the HR Fest.

HR Heroes: A full-scale game built for HR Fest

A large-scale gamified experience for HR professionals, using live interaction and active participation to showcase new ways of learning.

Feedbacks

Honest feedbacks from real people.

Honest feedbacks from real people.

Honest feedbacks from real people.

I believe gamifying an event or a process should serve one clear purpose: to remove the stress factor from the situation, so the process can achieve its intended effect more naturally. And that is exactly what made our game successful.

Tamas Barathi

Founder | Let's Connect

We needed a playful activity that made connection visible: guiding colleagues, sparking conversations, and bringing Mental Health Day’s messages to life. Through treasure hunting, puzzles, and Mental Monsters, the game created encounters that went beyond play.

Annamaria H

HR Development Specialist | Gedeon Richter

Thank you for the TinkterTron framework game. I spoke with the exhibitors, and they were very satisfied with the solution you delivered. You paid attention to exhibitor needs, ensured equal conditions for everyone, and made the experience genuinely fun. Visitors were noticeably active at the digital stands.

Peter Zsak

Founder | Smart Home Expo

I believe gamifying an event or a process should serve one clear purpose: to remove the stress factor from the situation, so the process can achieve its intended effect more naturally. And that is exactly what made our game successful.

Tamas Barathi

Founder | Let's Connect

We needed a playful activity that made connection visible: guiding colleagues, sparking conversations, and bringing Mental Health Day’s messages to life. Through treasure hunting, puzzles, and Mental Monsters, the game created encounters that went beyond play.

Annamaria H

HR Development Specialist | Gedeon Richter

Thank you for the TinkterTron framework game. I spoke with the exhibitors, and they were very satisfied with the solution you delivered. You paid attention to exhibitor needs, ensured equal conditions for everyone, and made the experience genuinely fun. Visitors were noticeably active at the digital stands.

Peter Zsak

Founder | Smart Home Expo

I believe gamifying an event or a process should serve one clear purpose: to remove the stress factor from the situation, so the process can achieve its intended effect more naturally. And that is exactly what made our game successful.

Tamas Barathi

Founder | Let's Connect

We needed a playful activity that made connection visible: guiding colleagues, sparking conversations, and bringing Mental Health Day’s messages to life. Through treasure hunting, puzzles, and Mental Monsters, the game created encounters that went beyond play.

Annamaria H

HR Development Specialist | Gedeon Richter

Thank you for the TinkterTron framework game. I spoke with the exhibitors, and they were very satisfied with the solution you delivered. You paid attention to exhibitor needs, ensured equal conditions for everyone, and made the experience genuinely fun. Visitors were noticeably active at the digital stands.

Peter Zsak

Founder | Smart Home Expo

You’re in the right place.

Join the teams who ditched dull and chose real change. With game-based trainings and high-impact experiences, growth feels less like a chore — and more like momentum.

You’re in the right place.

Join the teams who ditched dull and chose real change. With game-based trainings and high-impact experiences, growth feels less like a chore — and more like momentum.

You’re in the right place.

Join the teams who ditched dull and chose real change. With game-based trainings and high-impact experiences, growth feels less like a chore — and more like momentum.

Contact

Wondering how it all works? Let’s talk.

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Copyright © 2026 EUREKA GAMES Ltd. – All rights reserved

Contact

Wondering how it all works? Let’s talk.

Leave your name, email and a few words about your inquiry. We’re all ears.

More into talking than typing?

Pick a time that works for you and someone from our team will answer all your questions.


Your chosen slot will automatically appear in your calendar.

Email

Got questions? Drop us a line!

Phone

Quick question? Give us a shout!

We’re on social media

Discover our content!

Eureka logo

Copyright © 2026 EUREKA GAMES Ltd. – All rights reserved

Contact

Wondering how it all works? Let’s talk.

Leave your name, email and a few words about your inquiry. We’re all ears.

More into talking than typing?

Pick a time that works for you and someone from our team will answer all your questions.


Your chosen slot will automatically appear in your calendar.

Email

Got questions? Drop us a line!

Phone

Quick question? Give us a shout!

We’re on social media

Discover our content!

Eureka logo

Copyright © 2026 EUREKA GAMES Ltd. – All rights reserved